Architecture for Personal Text Entry Methods

Poika Isokoski, Roope Raisamo · 2003

Abstract: Text entry is special kind of human-computer interaction in one respect: it is a highly learned activity, and unlike some others it needs to be so. Writing is not an inborn or trivially acquired skill like pointing and reacting to simple stimuli. Because learning a writing method is expensive, users benefit from using the same method in different situations. We describe an architecture that supports text entry methods that follow the user from device to device. The architecture consists of a server and text entry method implementations that the server downloads from the Internet. Text entry method selection is based on user preference and input device compatibility. We use Java for implementing the text entry methods so that the same code can be run on different platforms. The server is not similarly platform independent. Currently we have implementations for

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