On network latency in distributed interactive applications

Declan T. Delaney, Tomas Emmanuel Ward, Séamus McLoone · Maynooth University ePrints and eTheses Archive (Maynooth University) · 2003

This paper has three objectives. Firstly it describes the historical development of Distributed Interactive Applications. It then defines network latency. Finally it describes a new approach to masking network latency in Distributed Interactive Applications called the strategy model approach. This approach derives from the on-going PhD studies of one of the authors. A software application to gather strategy data from users is described in detail and an example of deriving a user strategy is given.

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