PHYSICAL AUDIO FOR VIRTUAL ENVIRONMENTS, PHYA IN REVIEW
Dylan Menzies · ePrints Soton (University of Southampton) · 2007
A review is presented of a library that has emerged out of the de-velopment of physical audio capability within a physical computer game environment. Technical aspects are covered with emphasis on practical requirements, as well as broader issues concerning the uptake of audio modeling within industry. Some future directions are considered. 1.