Prototyping and the life cycle of software systems

Meera M. Blattner, R. Froböse · OSTI OAI (U.S. Department of Energy Office of Scientific and Technical Information) · 1981

This paper argues that prototyping is an integral part of the creative process and thus should be incorporated into software design methodologies. Section I examines the need for prototyping as part of the creative process. Section II develops and defines prototyping in software development. Section III discusses rapiding prototyping as a simulation. Section IV gives an example of a large software system at Lawrence Livermore, AUTOLOG, that was developed through prototyping.

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