Techniques for Interactive Video Cubism

Sidney Fels, Eric Lee, Kenji Mase · 2000

This paper presents an interactive video visualization technique called video cubism. With this technique, video data is considered to be a block of three dimensional data where frames of video data comprise the third dimension. The user can observe and manipulate a cut plane or cut sphere through the video data. An external real-time video source may also be attached to the video cube. The visualization leads to images that are aesthetically interesting as well as being useful for image analysis.

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