The bit dome: creating an immersive digital environment with a Kinect-based user interface
Zane Cochran · Journal of computing sciences in colleges · 2013
This paper presents a unique way to create an inexpensive immersive environment that implements a non-standard interface using the image-based 3D capabilities of the Xbox Kinect. This method results in a compelling interaction that engages students in an immersive experience fostering further exploration into the underlying technology of the installation.