A Case Study on Applications of Physical Interactive Systems in On-Line Games
Sam-Ha Choi, Kyungsik Kim, Sungjun Yoon · Journal of Korea Game Society · 2004
Experience of human is more impressive when it is combined with physical interaction which provides multi-dimensional information including touching on body sense systems as well as seeing and hearing. In the Held of games, concentrations and satisfactions obtained from playing games are more effective when feedbacks come totally on whole body sense systems. In this paper, we have studied physical interactive systems with analysis on traditional physical interactive systems in on-line game area which normally were depending on seeing and hearing senses.