TroiaVR: A Virtual Reality Model of Troy and the Troad

Peter Jablonka, Steffen Kirchner, Jordi Serangeli, Eberhard-Karls-Universität Tübingen · 2002

Abstract. TroiaVR is part of a two-year project called "Virtual Archaeology". IT-components for archaeological virtual reality (VR) presentation systems are being developed. An installation including reconstructions of Troy II, VI, VIII, its past and present landscape setting, and context information, has been shown as part of an exhibition in Bonn (Germany). "Workbench " tools to create, manipulate, and present VR content, and to run the system on personal computers instead of workstations, should make such systems more accessible to archaeologists. We look into possible ways of linking archaeological information systems closely to a VR environment in order to use the technology not only for presentation purposes, but also as a research tool. Marketing opportunities for archaeological VR presentation systems are being explored. In the long run, we hope to provide a source of income for archaeologists to at least partly sustain further research.

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