Shape Modelling with Skeleton based Implicit Primitives

Dominique Rigaudière, Gilles Gesquière, Dominique Faudot · 2000

Implicit surfaces defined by density functions are often ch osen to model different kind of objects with property of soft blending. In spite of their qualities, the use of such primitives is not really intuitive. That is why we present in this paper a new description of implicit primitives to skin a set of skeleton s made of different kind of basic elements. The user defines the set of skeletons and the way he want to skin them, so the implicit objects are created automatically.

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