Developing of Video Game Controller Button Operation Recording System and Its Application to Video Game Play Archiving

Masayuki Uemura, Takashi Obana, Yasuhira KOMAGO · Institutional Repositories DataBase (IRDB)

This article presents the emergence and development of the Video Game Controller Button Recording System and its application in examining game play behavior and associated psychological processes.Research results exhibited in this article depict how both qualitative and quantitative analyses were conducted using the system.Under the supervision of Masayuki Uemura, scholars at various career stages were able to conduct a series of examinations using the system.The findings presented in this chapter characterize optimal ways to use this system.For qualitative analysis, combining data from gameplay video, interviews and graphic charts of controller button signals allows researchers to interpret player behavior from a multi-faceted perspective.Quantitative analyses revealed that there can be significant differences in various game play behaviors based on gender, frequency of use of games in daily life, the refreshing score, and the relative value of the Lyapunov exponent.The data also revealed that for inexperienced game players, there can be a learning effect in more effective operation of the game controller as participants go through rounds of game playing sessions.A series of experiments further strengthened the importance of archiving game play in a comprehensive manner.

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