Web-kameran ja liikkeentunnistuksen soveltuvuus tietokonepelien ohjaukseen

Pyy, Jarkko · Aaltodoc (Aalto University) · 2010

Computers have traditionally been controlled with input devices like keyboard and mouse. New interface types utilize cameras or other devices to produce more versatile experiences and offer other benefits. Games that are played with gestures in front of camera are free of hand held devices and may be intuitive and enable new experiences. Studies have also shown that computer games that require physical activities can have positive effects on health. This Thesis takes a look at currently existing motion controlled games. A proof of concept game is also developed using motion detection technologies. The game is playable with a normal web camera and doesn't set specific requirements for environment. The Thesis evaluates the technology behind motion controlled games as well as the quality and usability of the games. Results indicate that currently available camera games in the Internet leave room for improvement. The development of the proof of concept game enlightens some challenges of making camera interfaces. The user tests reveal that camera games can be likable. Overall, it seems that there is more potential in motion controlled games that has been harnessed so far.

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