An Architecture for Efficient Generation of Fractal Surfaces.
Stephen L. Stepoway, David L. Wells, Gerald R. Kane · Proceedings of the International Conference on Parallel Processing · 1983
Fractal surfaces have been shown to be a useful model for generating images of terrain in computer graphics. Unfortunately, the generation of fractal images is very costly in CPU time. A multiprocessor architecture is described which takes advantage of the parallelism inherant in fractals to speed the generation of images. The performance of the processing array is analyzed along with the suitability of implementation in VLSI. 8 references.