Multi-touch is Dead, Long live Multi-touch

Johannes Schoening, Antonio Krüger, Patrick L. Olivier · 2009

Interest in multi-touch interaction with large and small displays surfaces has seen a recent explosion. We describe key moments in “multi-touch’s” latest history and rank “multi-touch” in Gartner’s five-phase hype cycle. We also (re)highlight the issues that designers have to take into account when designing multi-touch applications on multi-touch sensitive surfaces to address the ensuing period of “disillusionment”. At this peak in the hype, many well-known concepts of multitouch and bimanual interaction were ignored and we describe these low points for interaction design. Bill Buxton’s multi-touch webpage provides a list of these “traps'' of which people who are starting out with multitouch interaction should be aware. Based on Buxton’s framework, we draw conclusions about how researchers should assess and be inspired to develop the next generation of multi-touch applications.

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