Designing Audio Effect Plug-Ins in C++: With Digital Audio Signal Processing Theory
Will C. Pirkle · CERN Document Server (European Organization for Nuclear Research) · 2012
Chapter 1. Digital Audio Signal Processing Principles Chapter 2. Anatomy of a Windows(R) Plug-In Chapter 3. Writing Plug-Ins with Socket(R) Chapter 4. How DSP Filters Work Chapter 5. Basic DSP Theory Chapter 6. Audio Filter Designs: IIR Filters Chapter 7. Delay Effects and Circular Buffers Chapter 8. Audio Filter Designs: FIR Filters Chapter 9. Audio Oscillators Chapter 10. Modulated Delay Effects Chapter 11. Reverb Algorithms Chapter 12. Modulated Filter Effects Chapter 13. Dynamics Processing Chapter 14. Commercial Plug-In APIs