Opengl Superbible: The Complete Guide to Opengl Programming for Windows Nt and Windows 95

Richard S. Wright, Michael John Sweet · 1996

What is OpenGL? 3D graphics fundamentals learning OpenGL with the AUX library OpenGL for windows error handling with OpenGL drawing in 3D, lines, points, and polygons manipulating 3D space, coordinates and transformations OpenGL and colour 3D object composition and manipulation raster graphics in OpenGL texture mapping quadrics-spheres, cylinders and disks the OpenGL state machine buffers visual efects-blending, sharpening and fog curves and surfaces polygon tessellation selection and feedback VRML, cyberspace in 3D OpenGL with C++/MFC OpenGL with C++/OWL OpenGL with Visual Basic and other 4GLs openGL with direct draw. Appendix: performace tuning OpenGL.

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