Computer Supported Collaborative Sports
Volker Wulf, Florian Mueller, Eckehard Fozzy Moritz, Gunnar Stevens, Martin Gibbs · IGI Global eBooks · 2009
Augmenting existing sports experiences with computing technology is increasingly gaining attention due to its potential for performance enhancement. However, most of these approaches focus on existing single-user activities. The authors are presenting the newly emerging field of Computer Supported Collaborative Sports (CSCS) to draw attention to the social aspect of sport and its potential to support novel experiences for players that are not available in traditional sports environments. They discuss important dimensions in the design space of CSCS by detailing two example applications and lay out further research directions for the design of collaborative technologies in computer augmented sports.