Virtual Reality for Learning: Some Design Propositions
Kenneth R. Walsh · Journal of the Association for Information Systems · 2001
Virtual reality (VR) technologies engage the senses to a greater degree than traditional forms of computer technology and can be effective tools for learning.However, little is known about how design aspects of VR systems influence the learner.This paper develops some design proposition for how VR technology is expected to impact the learner, integrating learning theory, media richness theory and VR development research.Design propositions are the first and critical part of a full information systems design theory that is needed to guide further development and evaluation of VR systems for learning.