Adapting gosper’s hashlife algorithm for kinematic environments

William M. Stevens · UWE Research Repository (UWE Bristol) · 2010

Gosper’s hashlife algorithm is adapted and applied to a three-dimensional kinematic environment by simulating the environment using interleaved simulation periods, each of which can be modeled using a different set of cellular automaton rules. Information about the global state of the environment is stored in order to decide when to make a transition from one set of cellular automaton rules to another. The adaptations are described in the context of a specific environment but can be applied to other similar environments.

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