Game interface design

Brent I. Fox · 2004

1. Introduction to Game Development 2. Planning Menu Flow 3. The Look and Feel of Your Interface 4. Basic Design Principles 5. Console or PC? 6. Button States 7. Creating a Focal Point 8. Using Text in Your Interface 9. Technical Requirements and Tricks 10. Tools of the Trade 11. Using Animation 12. Icons, Icons, Icons 13. Designing the HUD 14. Tutorial # 1 Designing an Interface 15. Tutorial # 2 ICreating an Interactive Mock-Up

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