Mobile Computing Architecture for a Battlefield Environment.

Omran Bukhres, Stuart Duncan Morton, Merrick Mossman · 1996

Improvements in cellular and satellite technology have permitted portable computers to communicate with existing distributed computing networks. Users with palm-top computers, known as mobile hosts (MHs), utilize wireless connections to communicate with wired network from a number of locations at different times. In this paper, we introduce a mobile computing architecture for a battlefield environment. When data is stored on mobile hosts, the mobility issue becomes increasingly more complicated. To deal with this issue, we introduce a mobile transaction manager (MTM) that is responsible for all the global transactions created by mobile hosts, which contain a portion of the distributed database. A battlefield is a very unique environment due to the fact that the medical units are susceptible to damage and disconnection from an attack by an enemy force. Prime Time III, which is being supported by the Medical Advanced Technology Management Office, is the operational name for the telemedic...

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