Creating an Artificial Evolutionary Intelligence Using a Graphic Engine
Alexandru Mihai Enache, Alexandra Andreea Chiriță, Florentina Magda Enescu, Nicu Bizon · 2025
Any living thing, both animal and plant, develops depending on the environment and their interaction. This article will talk about the development of an evolutionary system for simulating scenarios, and the main objective is to determine whether the individual is adaptable to the ecosystem. In general, such simulations have two parts: An evolutionary part and a genetic part, but for a better understanding it was chosen to focus only on the evolutionary part. This will create an artificial intelligence that, based on the surrounding ecosystem, will evolve to achieve a final goal. Such a system is very important because it can be added as a distinctive feature in the computerized simulation of living beings or real ecosystems.