Enhancing Agile Project Management for Remote Teams: A Graph Theory-Based Approach

Levika Herve Nankap, Bruno Bouchard, Gilles Imbeau, Yannick Francillette · 2025

The rapidly evolving video game industry faces the challenge of managing increasingly complex development projects, often involving interdisciplinary teams.These teams frequently operate remotely, at least partially, and typically rely on the Scrum project management framework, which is an adaptive approach within the Agile methodology.However, Scrum was originally designed for small, co-located teams with direct, face-to-face communication, making it less effective in the context of virtual teams.The transition to remote work has highlighted several challenges, particularly regarding communication and trust among team members, which are not adequately addressed by the traditional Scrum tools.To address these issues, this paper introduces a novel software tool that integrates graph theory to enhance the Scrum project management process.Recognizing that chat platforms, such as Microsoft Teams, are the primary mode of communication in remote work environments, our tool leverages data from these platforms.It performs both quantitative and qualitative analyses of various graph-based metrics to assess the health of team communication and provide actionable feedback to managers.This tool, developed in Python, has been tested using synthetic communication scenarios generated by Chat GPT.

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