MADNESS deblender. Maximum A posteriori with Deep NEural networks for Source Separation

Biswajit Biswas, Éric Aubourg, A. Boucaud, Axel Guinot, Junpeng Lao, C. Roucelle · Astronomy and Astrophysics · 2025

Due to the unprecedented depth of the upcoming ground-based Legacy Survey of Space and Time (LSST) at the Vera C. Rubin Observatory, approximately two-thirds of the galaxies are likely to be affected by blending - the overlap of physically separated galaxies in images. Thus, extracting reliable shapes and photometry from individual objects will be limited by our ability to correct blending and control any residual systematic effect. Deblending algorithms tackle this issue by reconstructing the isolated components from a blended scene, but the most commonly used algorithms often fail to model complex, realistic galaxy morphologies. As part of an effort to address this major challenge, we present which takes a data-driven approach and combines pixel-level multi-band information to learn complex priors for obtaining the maximum a posteriori solution of deblending. is based on deep neural network architectures, namely variational auto-encoders and normalizing flows. The variational auto-encoder reduces the high-dimensional pixel space into a lower-dimensional space, while the normalizing flow models a data-driven prior in this latent space. Together, these neural networks enable one to obtain the maximum a posteriori solution in the latent space. Using a simulated test dataset with galaxy models for a 10-year LSST survey and a galaxy density ranging from $48$ to $80$ galaxies per arcmin we characterized the aperture-photometry g-r color, structural similarity index, and pixel cosine similarity of the galaxies reconstructed by We compared our results against state-of-the-art deblenders including With the r -band of LSST as an example, we show that performs better than in all the metrics. For instance, the average absolute value of relative flux residual in the r -band for is approximately $29%$ lower than that of The code is publicly available on GitHub

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