A Game of ChARades: Using Role-Playing and Mimicry with and without Tangible Objects to Ideate Immersive Augmented Reality Experiences

Michelle Adiwangsa, Karla Bransky, Erika Wood, Penny Sweetser · 2025

Figure 1: Illustration: Playing a game in ChARades.In this example, the actor performs the motions of pull-aparts, a stretching exercise.The guessers attempt to guess the activity based on the motion, without knowing the context is exercising.

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