Understanding and Taming the Inflated Latency in Mobile Cloud Rendering

Yuankang Zhao, Qinghua Wu, Gerui Lv, Furong Yang, Jiuhai Zhang, Feng Peng, Yanmei Liu, Zhenyu Li, Hongyu Guo, Ying Chen, Gaogang Xie · ACM Transactions on Multimedia Computing Communications and Applications · 2025

Low-latency cloud rendering enables mobile users to experience high-quality, real-time 3D graphics but achieving low Motion-to-Photon (MTP) latency while maintaining smooth playback is a significant challenge. Our real-world measurement study identifies Receive-to-Composition (R2C) latency, caused by ineffective jitter buffer management, as the primary factor contributing to increased MTP latency. To address this, we introduce JitBright, a client-side optimization strategy that dynamically reduces MTP latency through adaptive jitter buffer management. By adjusting buffer levels based on smoothing playback probability and implementing proactive keyframe requests to mitigate frame dependency, JitBright minimizes both active and passive waiting times. Our large-scale evaluation, conducted over 591,000 sessions across diverse network conditions (WiFi, 4G, 5G) and device types, demonstrates significant improvements in user experience. JitBright reduces median R2C latency by up to 87.5%, increases the proportion of sessions meeting strict MTP latency requirements by 6%–27%, and decreases the video freeze rate from 2.4%–2.8% to 0.4%–1.0%.

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