Methods for creating visual digital educational content using Python language
L. M. Korenyugina · Informatics in school · 2025
Digital educational content is any information material created for educational purposes that can be developed and distributed in digital format. The purpose of the article is to demonstrate (using the Python programming language and its graphical modules and libraries as an example) how to expand the range of tools for creating digital educational content. The article provides examples of using Python to create illustrative materials for solving tasks in informatics and mathematics courses. The practical significance of the study lies in demonstrating the possibility of using programming to create visual educational content that can be used by teachers to develop various types of independent work, create illustrative material for presentations, tests and solve other educational problems. The proposed methodology can also be used to form a set of tasks for independent work of students when preparing presentations, thematic reviews, etc. creating visual models using a programming language develops students' creativity, forms sustainable skills in proficiency in a programming language and its application to solving a wide range of problems.