Possible Uses of AI Tools in Animation Practice

Urszula Lewartowicz, Dawid Reja · Lubelski Rocznik Pedagogiczny · 2025

Introduction: The paper presents possible uses of tools generated by artificial intelligence (AI) from the point of view of socio-cultural animation – a concept based on agency, authenticity and autonomy, showing potential synergies between seemingly contradictory categories. Research Aim: The aim of the study is to show the role of AI tools in animation practice by analysing their possible uses in animation projects at the key stages: pre-animation, actual animation, effectiveness measurement. Evidence-based Facts: Rapid development of generative AI intensifies questions regarding the constitution of agency understood not only as a manifestation of the ability to act, but also as an expression of subjectivity and self-determination. These values constitute the foundation of socio-cultural animation, the aim of which is to strengthen human agency and autonomy. A constitutive feature of animation is humanistic methodology, which involves the use of individualized, non-directive methods taking into account personal and social contexts. This feature emphasizes the human-centred approach and human subjectivity, and at the same time, opens the door to new technologies. AI tools can support the activities of participants in animation processes both in the organizational dimension (project management) and in the substantive dimension (generating content and ideas) at all stages of animation projects. Summary: AI tools provide support in the following areas of animation practice: searching of visual and audiovisual text sources, discovering needs and capabilities, organizing diagnostic and evaluation processes, project management, generating content and ideas supporting creative processes.

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