A laboratory experiment on using different financial-incentivization schemes in software-engineering experimentation

Dmitri Bershadskyy, Jacob Krüger, Gül Çalıklı, Siegmar Otto, Sarah Zabel, Jannik Greif, Robert Heyer · PeerJ Computer Science · 2025

., paying money) as a strategy to motivate participants' behavior and reward their performance. The most recent version of the SIGSOFT Empirical Standards mentions payouts only for increasing participation in surveys, but not for mimicking real-world motivations and behavior in experiments. Within this article, we report a controlled experiment in which we tackled this gap by studying how different financial incentivization schemes impact developers. For this purpose, we first conducted a survey on financial incentives used in the real-world, based on which we designed three incentivization schemes: (1) a performance-dependent scheme that employees prefer, (2) a scheme that is performance-independent, and (3) a scheme that mimics open-source development. Then, using a between-subject experimental design, we explored how these three schemes impact participants' performance. Our findings indicate that the different schemes can impact participants' performance in software-engineering experiments. Our results are not statistically significant, possibly due to small sample sizes and the consequent lack of statistical power, but with some notable trends that may inspire future hypothesis generation. Our contributions help understand the impact of financial incentives on participants in experiments as well as real-world scenarios, guiding researchers in designing experiments and organizations in compensating developers.

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