Study on Trends in NeRF and 3DGS Technologies and Content Application Cases
Sou Jin Cho, Dan Bi Kim · Korea Institute of Design Research Society · 2024
NeRF and 3DGS technologies have recently gained significant attention due to their ability to learn from 2D images and videos to reconstruct 3D information and render it into real-time video. An analysis of technology applications and content utilization cases revealed a continuous expansion of practical methods for content creation. These include the emergence of web-based and mobile-based platforms as well as updates to existing software such as 2D and 3D Graphic production programs that enable users to create content more effectively. Additionally, case studies in fields such as search engines, asset creation, product promotion, music videos, films, virtual studios, and virtual exhibitions demonstrate the potential of these technologies. Their accessibility through standard cameras and smartphones, combined with the ability for 2D professionals rather than 3D experts to create content, and the ease of importing detailed information from real-world spaces and objects into virtual environments, indicate promising opportunities for future content creation.