The Application of Computer Augmented Reality Technology to Landscape Design
Xi Lin, Jonghun Song, Mo An, Zhuo Li · Procedia Computer Science · 2024
Landscape design has a long history, from ancient royal gardens to modern urban parks, and its design concepts and techniques are constantly evolving. Nowadays, with the improvement of people's environmental requirements, landscape design is also constantly innovating. Although the landscape has made great progress, in actual operation, there are problems such as communication barriers with customers, difficulty in design implementation, and inability to preview the design effect in real time. Computer augmented reality technology has begun to play an important role in landscape design. Augmented Reality (AR) overlays the virtual 3D model into the real scene, previews the effect of design implementation in real time, carries out data analysis and optimization, and improves the design better to meet the needs of the public. In order to scientifically evaluate the effect of computer augmented reality technology in landscape design, this paper sets two main indicators: efficiency and quality. Efficiency is primarily concerned with the speed difference compared to traditional design methods. By means of comparative experiments, the time required to use augmented reality technology is calculated. Quality is mainly based on user feedback and expert review. Through users' actual experience of landscape design under augmented reality technology, their feedback is collected, and combined with professional review, the performance of augmented reality technology in design quality is comprehensively evaluated. This paper investigates the evaluation results of people in four landscapes (green plants, pavilions, ancient buildings, fountains). The survey results show that the fountain design quality is 80 points, the efficiency score is consistent with the pavilion, the feasibility score exceeds 80 points (82), and the user satisfaction is 5 points higher than the pavilion design.