Crime Scene – VR: Immersive Learning Experience on Criminal Forensics
Felipe Silva, Patrícia Regina Piasecki Custódio, Adriana da Silva Goulart, Cinthia Bittencourt Spricigo · 2024
This work aimed to develop an immersive experience simulating an authentic criminal forensics situation and observe student perceptions. A detailed pre-production phase created the VR scenario using a real case for reference. The experience was built with Unreal Engine and was applied in a postgraduate course. All respondents found the experience immersive and motivating, aiding their learning. Minor usability issues were reported, but no significant adverse effects like nausea or dizziness occurred.