The Effects of Mixed Reality-Based Badminton Training System on the Hitting Accuracy of Badminton and Cybersickness

Tsai-Chiao Wang, Chia‐Liang Tsai, Tzu-Yi Liu, Ta-Wei Tang · 2024

When designing an MR-assisted self-learning coach, it is important to understand how to reduce these potential side effects. Thus, this study developed and wanted to confirm that a badminton MR coach-assisted learning system can effectively reduce cybersickness in badminton players' self-training and improve batting performance, including the number of successful shots and number of shots not crossing the net. 12 college students participated in the eight-week badminton MR coach-assisted learning program. In addition, according to the analysis results of the SSQ questionnaire, at the beginning of self-training with the Badminton MR Coach, two participants experienced mild symptoms of motion sickness, mainly nausea. They did not experience simulator disease in terms of oculomotor and disorientation.

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