Research on the Application of Gamified Learning of Traditional Bamboo Papermaking Skills in the Dissemination of Intangible Cultural Heritage
Xin Kang, Yiyang Ying, Xiaorui Lin, Kangping He, Xinzhu Li, Xiaoxia Bai · Advances in Social Science, Education and Humanities Research/Advances in social science, education and humanities research · 2024
This study aims to explore how gamification for learning design can facilitate the inheritance and application of Tang'ao's intangible heritage of traditional bamboo papermaking.Through literature review and field investigation, we have gained a comprehensive understanding of the history, process, and current status of Tang'ao's traditional papermaking.A gamified learning program for the traditional bamboo papermaking craft was designed, integrating elements of gamified learning into informal education models.This is an advantageous way to promote the inheritance and innovation of traditional crafts.