A Sustainable Approach on Metaverse in Education

Prasad Kulkarni, Alok Gaddi, Ramona Birău, Virgil Popescu, Virupakshi Hiremath, K. Shivashankar, Sharan Kumar Shetty, Shivanand S. Kagawade · Advances in environmental engineering and green technologies book series · 2024

The phrase “metaverse” refers to a fully immersive, three-dimensional virtual environment that could be accessible online. It uses extended reality technologies, including augmented, virtual, and mixed reality, to deliver a real-time experience (Koohang et al., 2023). The Metaverse will be a fully or partially virtual world using either virtual reality (VR) or augmented reality (AR), according to S. Avila (2017). Metaverse is experimenting with real-time analysis, project collaboration, and solving particular problems. Modern educational institutions are adopting 'Atelier' pedagogy tools emphasizing collaboration-based experiential learning. A small group of students were selected to experiment with a project in a workshop environment under the supervision of a mentor. It moved away from mass education to individual attention. The growth of Metaverse attracted atelier pedagogy and developed the 'Immersive Atelier Model'.

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