Agile design of a tank battle game based on spring cloud from the perspective of microservice on smart campus

Jiujiu Yu, Jishan Zhang, Junjie Chen, Ning Wu, Deqing Zhang · 2024

Micro service for varieties of micro application is a crucial approach to achieve the success of smart campus construction. The research is from the perspective of micro service on smart campus, and taking a classic graphic game of "Tank Battle" development as an example. This study puts forward a feasible construction solution of game program based on Spring cloud for micro service for the purpose of recreation and entertainment, and devotes to completing rapid development by Scrum model of Agile method. A feasible and scientific Agile design process is described which consists of development tool of QT selection, micro service architecture design, game scenario description, major algorithm on behaviors of game elements, user story division on requirement acquisition and visual game map implementation. Key game elements are implemented effectively for the first Sprint of game version 1.0, which runs stability and positively for players. Application result shows that game UI is friendly and convenient to operate, which is capable of attracting students' interests on leisure time on campus.

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