Demo: An Open-Source and Standards-Based Network-as-a-Service Platform for Cloud VR Gaming
Hesam Rahimi, Lluís Gifre, Ricard Vilalta, Raül Muñoz, Henry Yu, Yanpeng Wang, Ruilin Cai, Yixiao Chen · 2024
This paper presents a novel end-to-end quality-on-demand Optical Network-as-a-Service (NaaS) platform that introduces cutting-edge Fifth Generation Fixed Network Advanced (F5G-A) access and transport network capabilities to enterprises, users, and application developers. We demonstrate this platform through a real cloud-based virtual reality (VR) gaming service use-case. The platform is supported by a number of open-source projects (i.e., ETSI OpenSource MANO, ETSI TeraFlowSDN), and its implementation is standards-based (GSMA Open Gateway, Linux Foundation CAMARA, ETSI ISG ZSM and F5G). The platform’s architecture, and its implementation are discussed. The paper also demonstrates a real end-to-end connectivity service via a F5G-A network slice realized by an end-to-end, Layer 3 VPN (L3VPN) service in order to show and validate the proof-of-concept (PoC).