An Analysis of User Experiences with Virtual Reality Head-Mounted Displays in Museum Exhibitions

Yeun-Hee Kim · Journal of Digital Media & Culture Technology · 2024

With the rapid technological advancement in modern society, the virtual reality (VR) industry has become increasingly important and in demand, and this change has also brought about changes in museum exhibitions.Wearing a VR HMD (Head-Mounted Display) to view artworks provides visitors with immersion and interactivity.However, there are a number of problems that visitors experience including physical problems such as headaches, dizziness, and simulator sickness, and psychological problems such as disorientation, fear, and anxiety.Research has been conducted to address these issues, but solutions are still lacking.Therefore, this study aims to apply grounded theory, a qualitative research method, to qualitatively analyze the discomfort felt by visitors in museum HMD wearable artworks and propose alternative solutions.To do this, this paper first interviewed visitors who had experience wearing HMDs.All interview transcripts were documented, and a paradigmatic model was constructed through open coding, axial coding, and selective coding.As a result, 61 concepts, 6 superordinate categories, and 11 subcategories were derived.Based on the results of the analysis, this paper conducted a qualitative study on the inconveniences of visitors when creating HMD wear-based works, and it is expected that multidisciplinary research on HMD wear-based works will be conducted based on the results of this study.

Read the paper · More papers on PaperTik