Exploring Human Values in Mixed Reality Futures
Mengxing Li, Sarah Goodwin, Tim Dwyer, Joanne Evans · Designing Interactive Systems Conference · 2024
The rapid development of immersive technologies is heralding a shift from purely physical environments to one that seamlessly mixes the physical and the digital. As these Mixed Reality (MR) worlds develop quickly we need to reflect on how human values are incorporated into the design and deployment of the technology. Human values map our perception of the world, reflect attitudes, guide behaviours, and provide us with social and moral grounding. However, there is limited research on incorporating values in the design of MR technologies. This research has three contributions: (1) a playful values-driven workshop design, (2) insights into the values of different groups of people in diverse MR scenarios, and (3) recommendations for incorporating human values for future MR design and application. This work will contribute to improving the ethical and responsible development of current and future MR applications.