rayimage: Image Processing for Simulated Cameras

Tyler Morgan-Wall · 2020

Uses convolution-based techniques to generate simulated camera bokeh, depth of field, and other camera effects, using an image and an optional depth map. Accepts both filename inputs and in-memory array representations of images and matrices. Includes functions to perform 2D convolutions, reorient and resize images/matrices, add image and text overlays, generate camera vignette effects, and add titles to images.

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