Being Social in XR

Julie Williamson · 2024

Immersive technology (XR) designed for always-on interaction will forever change the way we communicate, collaborate, and connect with one another. XR technologies are rapidly advancing in terms of form factor and capabilities, but there is a present-future gap between how we use XR now and the rich social and interpersonal contexts where XR will be used in the future. My work takes a quantitative approach to engineering immersive experiences by applying social signal processing to modelling behaviour in XR and understanding how we experience immersive realities together. The future of XR is social, but we need principled approaches to build experiences that allow us to meaningfully connect across the XR continuum.

Read the paper · More papers on PaperTik