Code Impact Beyond Disciplinary Boundaries: Constructing a Multidisciplinary Dependency Graph and Analyzing Cross-Boundary Impact

Gengyi Sun, Mehran Meidani, Sarra Habchi, Mathieu Nayrolles, Shane McIntosh · 2024

To produce a video game, engineers and artists must iterate on the same project simultaneously. In such projects, a change to the work products of any of the teams can impact the work of other teams. As a result, any analytics tasks should consider intra- and inter-dependencies within and between artifacts produced by different teams. For instance, the focus of quality assurance teams on changes that are local to a team differs from one that impacts others. To extract and analyze such cross-disciplinary dependencies, we propose the multidisciplinary dependency graph. We instantiate our idea by developing tools that extract dependencies and construct the graph at Ubisoft---a multinational video game organization with more than 18,000 employees.

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