Enhancing Virtual Reality Experiences through Embedded 3D Models in Video Content
Jeferson B. da Costa, Roberto Leyva, Pio H. Ordozgoith Da F S, Eduardo Souto · 2024
In the rapidly evolving realm of Virtual Reality (VR), the integration of video content with 3D modeling presents various challenges and opportunities. This paper introduces a methodology that incorporates glTF models directly into video files, offering a holistic and immersive multimedia experience. By utilizing a custom Blender plugin and a Unity-based video player, we enable seamless synchronization between video content and 3D animations. Our approach utilizes steganography, specifically the Least Significant Bit (LSB) technique, to hide 3D models within video files without significantly compromising video quality. The Blender plugin facilitates the creative process by allowing users to synchronize video and glTF animations, while the Unity video player ensures real-time rendering and interactivity during playback. Our results, showcased through user perspective views, highlight the transformative potential of our methodology, setting the stage for a paradigm shift in VR entertainment and beyond.