Advances in Real-Time Rendering (Part I)

Natalya Tatarchuk, Sebastian Aaltonen, Andrew Schneider · 2023

Modern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. This course brings state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games.

Read the paper · More papers on PaperTik