A Virtual Reality Game Utilizing L-Systems for Dynamic Level Generation

Matthew Yaswinski, Jeyaprakash Chelladurai, Shivani Barot · Journal of Advances in Information Technology · 2024

Virtual reality escape room games have gained popularity for their immersive and challenging nature.This paper presents an L-Systems enhanced virtual reality escape room game that leverages L-Systems to generate unique and intricate room environments.L-Systems are a formal language-based approach used to model and generate geometric forms.By incorporating L-Systems into the room design, the game creates realistic and distinct environments that vary with each gameplay.The paper provides a background introduction, outlines the problems addressed, describes the methods used for L-System integration, presents the results and analysis of player feedback, and proposes a credible algorithm for room generation over traditional techniques.This research showcases the potential of L-Systems as a powerful tool for enhancing the visual richness of virtual environments in VR game development.

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