Implementing an AI Framework in Unreal for Medium- to Large-Scale Numbers of Disparate AI in Hood: Outlaws and Legends
Allan Bruce · 2024
Hood: Outlaws and Legends is a mediaeval, third-person, stealth-focused, heist game with up to eight players across two teams, all trying to steal treasure from the AI-based Sheriff and his team of guards. The original game mode comprised of two teams, each of four players with free reign across entire maps, meaning that players could occupy large areas of the world at any one time. Wherever a player was located the world was populated with a rich array of AI characters. An AI system was developed from the ground-up that allowed hundreds of AI to execute on a very limited server architecture. This chapter will discuss the methods used to achieve this within the Unreal Engine.