Game Engine Based Application for Neurorehabilitation in Collaborative Virtual Reality
Štefan Korečko, Peter Nehila, Branislav Sobota · 2023
Virtual reality is used for a wide range of applications nowadays. It can also be used for medical purposes, for example in the process of therapy and rehabilitation of patients. The advantage of applying virtual reality to the rehabilitation process is the possibility of creating interesting and immersive virtual environments and scenarios. Based on an analysis of the technology’s potential uses and current solution, we have created an application in Unity game engine that will allow patients and therapists to collaborate in a shared virtual environment. The application includes several simple scenarios that can be expanded and combined into more complex, engaging sequences in the future, as well as interface to communicate with external environments to assess the patient’s actions via electroencephalography.