Photon: A Fine-grained Sampled Simulation Methodology for GPU Workloads
Changxi Liu, Yifan Sun, Trevor E. Carlson · 2023
GPUs, due to their massively-parallel computing architectures, provide high performance for data-parallel applications. However, existing GPU simulators are too slow to enable architects to quickly evaluate their hardware designs and software analysis studies. Sampled simulation methodologies are one common way to speed up CPU simulation. However, GPUs apply drastically different execution models that challenge the sampled simulation methods designed for CPU simulations. Recent GPU sampled simulation methodologies do not fully take advantage of the GPU’s special architecture features, such as limited types of basic blocks or warps. Moreover, these methods depend on up-front analysis via profiling tools or functional simulation, making them difficult to use.