A Research on Scattering Removal Technology Using Compact GPU Machine for Real-Time Visualization
Seiya Ono, Hyunwoo Kim, Myungjin Cho, Min‐Chul Lee · 2023
In this paper, we propose a system that enables visualization under the situation of scattering media such as fog and smoke by Peplography which is scattering media removal system, on a small GPU machine. Compared to conventional haze removal techniques, peplography technology is capable of removing more dense scattering media and can handle cases where the density of fog varies in the image. On the other hand, the conventional peplography process is performed on a desktop PC, and no system has yet been developed to perform peplography in an outside environment. Thus, we have developed a peplography system using the Jetson AGX Xavier, a single-board computer equipped with a GPU, which is superior to conventional methods in terms of portability, execution speed, and power consumption. We also demonstrate the performance of this system by conducting experiments using this system under a simulated scattering media scene and evaluating the obtained results in terms of FPS and the image evaluation metric.