SimpleG: A Design of a Beginner-Friendly Procedural Content Generator for the Unity Tool
Cristina Ampatin Pascua, Ivan Gavino · 2023
This study covers how uncommon Procedural Content Generation (PCG) is in today's industry and why there are only a limited number of people that use it. The game design proposal in this study contains a summary regarding a Unity Extension geared towards an easier gateway for new developers to get started with Procedural Content Generation. This extension was tested to collect feedback about their experiences with PCG and their opinions for how the extension could be improved.