Bird’s–Eye View

Steven M. LaValle · Virtual Reality · 2023

This chapter presents an overview of VR systems from hardware (Section 2.1) to software (Section 2.2), including the introduction of the Virtual World Generator (VWG), which maintains the geometry and physics of the virtual world, to human perception (Section 2.3). The purpose is to quickly provide a sweeping perspective so that the detailed subjects in the remaining chapters will be understood within the larger context.

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